Start with the situation.
Who encounters the problem, when does it happen and what do they do today? Customer conversations and observed work can challenge the premise before development starts.
Name the deciding assumption.
Does someone understand the task? Can they finish it? Will they return or pay? These are different questions. Choose the one your next experiment needs to answer.
Choose a fitting artifact.
A clickable prototype can test understanding. A manual service can test the value of an outcome. A working first version can test actual use. Describe each honestly; a prototype is not a live product.
Keep the next decision open.
Agree the learning signal and the point at which you will continue, change or stop. Budget, ownership and operating needs are part of the scope. This route does not offer or promise investment.
